![]() It's important to balance how long you wait until you perform your next set of actions and what your enemies are doing since there's a risk-reward situation between how much EP you collect and how long you let the enemy stand by. At this point, the characters also get access to some incredible boosted versions of her attacks or healing spells. Not only is their recovery speed increased, but the intensity of their attacks is also much higher. Spending EP increases their Gear level and grants the girls access to more attacks and also speeds up their EP recovery gate.Īt Gear 3, the characters gain access to their Reflector forms. The game's Gear system focuses on waiting for characters to get EP to attack. Blue Reflection: Second Light's combat can be seen as a more refined way to play from what World of Final Fantasy brought. In fact, I believe this is the most fun aspect of the game. However, this doesn't mean that the combat isn't fun or that it's lackluster. The game really wants you to focus more on building facilities and relationships rather than fighting monsters in the Heartscapes. This allows her to learn more about the other girls and what they think about the current situation or just hang out in one of the facilities. Using materials you collect from the battles, the game's characters will be able to collect materials to build facilities that can grant the characters some neat stat bonuses or add some spicy modifiers that remind me of the suicide builds in games like The World Ends With You.Īs you progress through the story and meet more characters while building more facilities, Ao can also go on dates with other main characters. In the school, Ao can also use the game's crafting system to create school buildings. This will, in turn, increase their power through Talents that can passively aid the party during combat individually or as a group. Players are driven to build up relationships between Ao and the other girls that reside in the school. How did she get there? Who are these companions that appear after someone remembers something? How does one become a Reflector and why is Ao one of them? These questions, however, take a bit of a backseat to focus more on the relationships between Ao and her friends.Īo has the chance to explore the school and build her relationships with other cast members. Each Heartscape has its fair share of monsters that Ao and her friends will have to fight against while attempting to find Memory Fragments that belong to somebody in her group.Īs you might expect, the plot's mystery unfolds and questions begin to rise as Ao finds out more about the place she's trapped in. Heartscapes are mysterious spaces that exist outside of the school Ao and her friends are trapped in. Memories also manifest themselves in what's known as Heartscapes. Related Story Ule Lopez Atelier Sophie 2: The Alchemyst of the Mysterious Dream Review – Puzzles, Monsters, and Alchemists, Oh My!Īs Ao explores the school with her friends, her group of companions grows in numbers with each memory they gather. Ao Hoshizaki essentially goes through a journey helping other girls trapped in the school by restoring their memories and using her own powers to find out what happened in this place and how these girls wound up there. The main protagonist is a character who struggles to find her real identity and gets trapped in an extraordinary world, where she becomes the leader of a group the game calls Reflectors. The main story overall is nothing we haven't seen before. The game focuses on emotional beats with an air of mystery as the girls essentially appear in the world without their memories, and it's up to Ao and her sunshine gang to find out why they lost their memories and see how they can return to the real world. In other words, you'll be able to take control of more characters and get to meet them on a personal level, be it through their Heartscapes or by exploring the environment. Moving from that, the game also has doubled down on a more diverse cast that extends between NPCs and playable characters. This essentially will allow serious JRPG players like myself to focus on the more personal character moments without having to feel creeped out about the concept of watching a bunch of high schoolers showering while having a conversation. Fanservice is kept to a minimum (it doesn't mean it's completely gone) in Blue Reflection: Second Light. Let's start with the topic I mentioned that was controversial. #BLUE REFLECTION SKIN#Some people might see this as "unnecessary censorship", but I believe that JRPGs can be seen as fantastic when they hold their own weight through gameplay and memorable story beats, not by how much skin the female cast shows. With Second Light, Koei Tecmo and Gust hope to push that away and bring a more fun experience that doesn't rely on how much skin characters show. ![]()
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